Una revisión de dragon age 2 companions
Walk through the caverns finding the bodies of three of the hunters that Marethari told you about. You will also encounter one of the hunters still alive, Pol. After chatting with Pol, you must go on to fight the Varterral.
Completion – After leaving the Chantry, go back to Anders clinic and talk to him about the event of this quest. No matter how you handled the situation, Anders will join you and give you the maps you were after.
You must ensure a high friendship before “Demands of the Qun” so Isabela returns to help you. If you do not, she will run and never come back.
When you have gathered those you need to go to the Bone Pit and collect some Drakestone deposits. when you have all that you need you Perro return to Anders’ clinic where he will ask you to accompany him to the Chantry. He will ask you to keep the grand cleric busy, but refuses to tell you why. You Perro choose not to help him, in which case the quest will end here. If you do agree to help, do Campeón he asks and talk to the grand cleric. After a brief chat with her, Anders will step in on the conversation and you will wind up back in Darktown.
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Execution – It seems that Isabela wants your help with a person who is giving her some grief. Go to Hightown to meet her and you will be ambushed. When you have contact me killed all the enemies loot Hayder’s body to find a letter. This will lead you to the Chantry and another battle.
Fenris is an escaped slave you encounter if contact me you choose to accept the optional quest “Bait and Switch”. He is a strong character with strong views. Fenris is a warrior and is very anti-mage. If anyone’s opinions do not reflect his own, Fenris will not get along with them. He is especially passionate about his former master and is determined to track him down and kill him to ensure his contact me absolute freedom.
Additionally, her comment refers to Anders if he and any other companion are queued simultaneously, even if all four are queued at once and some of them have been bedded. Without him, her comment follows the queue order. Merrill is the only exception to any of this; should you use Fenris or Isabela’s queued scene to force your way into the mansion ahead of Merrill’s, then reject them and empty the queue save for Merrill, Leandra mentions no one, therefore Merrill must move in for Leandra to reference her.
Execution – You must go to Lowtown during the night to meet with a contact, Anso. He will direct you towards a house in the Alienage which he would like you to investigate and retrieve some items from for him. Whne you get to the house you will be attacked. Kill your assailants and search the chest shown on your map. You will find it is empty and agree amongst your party to return to Anso and tell him. Before you get very far you will be attacked again and realise this is a setup.
Completion – Vencedor the conversation plays pasado you will be given the choice of whether to fight Castillon or not. If you do fight him, and kill him, you will get a large rivalry increase with Castillon. The end of this encounter will be the end of the quest.
Ganador a general rule, the way friendship and rivalry works is that friendship means agreeing with and supporting the follower in what they want to do, no matter how crazy, illogical or dangerous to self and/or others. Rivalry means opposing their big cause, often for the right reasons.
That's not to say we Chucho expect exactly the same kind of romance—Bull's was pretty dang célebre—but I'm betting a known treasure hunter warrior has a similar level of swagger.
Execution – You will need to find where Anders is hiding and your lead is Lirene, who holds a store in Lowtown. Head to her import store and ask about a Hermandad warden. With some cajoling you will be able to find out form her that Anders is in Darktown. Head to his clinic and speak with him. Anders asks you to help him rescue a friend of his from the Chantry and offers to meet you there.